Showing posts with label speculative fiction. Show all posts
Showing posts with label speculative fiction. Show all posts

Wednesday, February 19, 2014

Sale to Crossed Genres Magazine

Just a quick note to say I’ve sold my short story “Forge and Fledge” for inclusion in the “Runaway” issue of Crossed Genres Magazine.


I’m very excited to work with CG again after participating in their Fat Girl in a Strange Land anthology a while back.

If you are interested in speculative fiction that bucks the norm, be sure to check them out. In fact, they are in the midst of a subscription drive—the best way to see my story when it’s published!

That’s it for me this week. Happy writing!

Tuesday, February 4, 2014

Fits and Starts


Between the holidays and some personal issues that I won’t go into here, these past few months have been rather…stressful for me. Of course, my writing routine has suffered, along with the blog. A self-perpetuating cycle of guilt and exhaustion that I’m just now getting out of...in fits and starts.

If you’ve had similar trouble, I recommend reading (Not) Writing My Way Through Stress from the Inkpunks blog for strategies to stay productive when the world conspires against you.

 
Anyway. It’s not all been doom and gloom. I’ve had a few pieces of good news.

First, my story “Daughters of Demeter” which originally appeared in Eternal Haunted Summer will be reprinted in Potnia: A Devotional Anthology in Honor of Demeter published by Bibliotheca Alexandrina this spring. It’s always exciting to see my digital projects find their way in print.

Second, I’ve made my first SFWA-qualifying sale. I’m happy to announce my story “Against the Wind” will be appearing in an anthology of stories set in S.M. Stirling’s Emberverse, a series of post-apocalyptic books set in an alternate history where technology fails and humans struggle to survive in a changed world. I’ll be sure to share more details as this project progresses.


So as with anything, there’s good with bad. Either way, I’m writing again, and for now, that’s enough.

Wednesday, October 16, 2013

Cover for The Future Embodied anthology

Today, I'm happy to share with you the cover for the The Future Embodied anthology, which I'm thrilled to have a story in.

The artist is Galen Dara, who I had the pleasure of meeting at this year's WorldCon where she won a Hugo award for best fan artist. And I think her work speaks for itself.


For more updates about the anthology, keep your eye on the project's blog.

Wednesday, September 11, 2013

How to Survive Your First Worldcon Part Two


Over Labor Day weekend, I attended my first Worldcon in San Antonio, Texas. I had no idea what to expect, and I’ve decided to share what I’ve learned so you’ll be better prepared if you plan to attend an event like this in the future.

Be sure to also check out Part One.

6. Stay in the Conference Hotel


It can cost more money to get a room at the conference hotel, but by staying there you quadruple the opportunities of meeting people. For this con, since I was traveling with my non-con attending husband, we decided to stay in the non-party hotel so he’d get a break from the convention atmosphere. Big mistake.


Our hotel was right next door, so logistically, it wasn’t a big deal. But looking at it in terms of elevator rides, morning coffee lines for the lobby Starbucks, drinks at the hotel bar or dinner in the restaurant—these are all opportunities to see and be seen. And serendipity may smile on you and put you in the path of someone who can help your career.

You know the old adage that publishing is a numbers game? Cons are no exception. Position yourself to best advantage, even if that means putting up with hotel room that backs to a con suite.

7. Panels Are Not Your Primary Objective


This might sound counter-intuitive, but bear with me. I spent my first day at the convention scouring the program and identifying what panels I wanted to see. And that first day, I went from panel to panel like a good little attendee.

There are two problems with this approach. One, you will not be able to maintain this level of focus for ten hours of programming each of the five days. Two, if you are attending panels, you’re learning, but most likely not networking. Granted you could approach panelists at the end of a presentation and if you’re lucky be able to introduce yourself. Or perhaps you find yourself sitting next to someone important. It can happen.


But you should be flexible enough so that if someone, especially if they’re higher up on the writing ladder, says let’s skip the next session and chat/get drinks/food/whatever….that’s what you should do. No matter what panel you planned to see at that time.

8. Be Prepared but Be Prepared to Leave Empty-Handed


We’ve al heard those magical stories of authors who attended a conference and came home with a book deal. And if that happens to you, more power to you.

But for the rest of us, you never know what could happen. You could have pitching opportunities and flub them or maybe no one will give you the chance to talk about your work. That’s okay, because you have to take the long-term view and know that slow and steady wins the race.

Knowing that lightning probably won’t strike though is no excuse not to be prepared to talk about your book (or whatever else you have going on). Think elevator pitch and practice it so you don’t sound like an idiot (I wish I practiced more).


Even if you don’t talk to an agent or an editor, your fellow writers may ask. You have to view these moments as opportunities to gain an advocate of your work if they like what they hear. They could be indifferent or unimpressed by your story pitch—but they’ll still recognize the fact that you are treating yourself and your story professionally.

9. Take Time for Yourself


This is important. Give yourself a break every now and then to recharge. There will be plenty of opportunities to hang out with other writers and meet new people. 

 

But you have to be the best possible version of yourself to make genuine connections. Everyone will be operating on fewer Z’s, and some people might be hung over or have spiking blood sugar. But it’s on you to maintain your body and your well being.

***
That’s it. That’s all I got. Hopefully it will be enough to give you a kick start for your next convention. Happy writing!

Wednesday, September 4, 2013

How to Survive Your First Worldcon, Part One


Over Labor Day weekend, I attended my first Worldcon in San Antonio, Texas. I decided to go for a lot of reasons, but I think the most important one was to slowly increase my visibility in the field by networking with my writing colleagues.

The view from my hotel balcony.

I had no idea what to expect, and I’d like to share what I’ve learned so you’ll be better prepared if you plan to attend an event like this in the future.


1. Never Take Off Your Nametag

This could be my own issue, but I’ve never been a fan of nametags. Whether it was the first day of school, my work as a waitress back in the day, or attending work conferences, my initial impulse was always to whip off the tag as soon as possible.


Do not do this. The whole point of conventions is to meet like-minded people, right? But unless you already know someone’s a writer, it can be tough to spot one out in the wild. At a convention, if you see a nametag, you can be reasonably sure they’re a serious SFF fan or writer or both, whether you are crossing the street between the hotel and the conference space, hunkering down in the hotel lobby for the free internet, or getting a drink or a bite to eat in the hotel lounge. So this is one of the few times where it’s okay to let your freak flag fly.

The nametag also makes introductions easier and seeing a printed name (as opposed to just hearing it) can reinforce retention.

That said….

2. Be Prepared to Reintroduce Yourself A Lot

You will be meeting a lot of people. And just as you will have difficulty keeping everyone straight, the people you meet will also have trouble putting the name to the face. If they don’t remember you, don’t take it personally. Be gracious, and if the opportunity presents itself, remind them that you met them the night before at a party or last year at another event or that you share a TOC together… whatever it is that will help jog their memory and put you into context.

 

You want them to remember your face, your name, and something pleasant about you—not how you gave them a hard time for not remembering who you are from a 15-second introduction. That just makes them feel guilty, and they will then avoid you to avoid experiencing that negative emotion again.

3. Dress to Impress

I’m not talking business casual. Personal hygiene is important to handle (especially in Texas in August). As Mary Robinette Kowal said in a panel on schmoozing, you want to be the best possible version of yourself—whatever that means to you.


For me, that meant wearing clothes that had a consistent feel, styling my hair in a similar way, and wearing the same necklace and bracelet combo across the days at the convention so that people would recognize me, even if they didn’t know my name. Think of it as professional branding.
  
4. Ribbons Ribbons Everywhere

As this was my first con, I didn’t realize there were special “ribbons” you could affix to your nametag. These little pieces of fabric were issued to people who had pub’d in certain magazines or talked to certain con personnel or supported a particular author or whatever. I later found out there was even a ribbon for attending your first Worldcon. Many people (though not everyone) had them. I even saw one kid walking around the convention hall with so many ribbons they dragged along after him.


As with the nametags, the ribbons provide quick visual reinforcement in identifying people in your “tribe” and often served as a source of small talk. Now, I’m not saying I was ignored because I didn’t have any ribbons—I wasn’t. But it did reinforce my newbie status because I had no idea how they worked.

The exception of course were the bright green ribbons identifying the panelists and invited guests to the convention. Which leads me to….

5. Pay Attention to the Social Hierarchy

At the con, I was pretty insignificant compared to the writers further along in their careers and the editors and agents that were there. And the ribbons often reinforced this.

Unlike other cons, there were no pitch appointments offered. The only way to get an agent or editor’s attention was to either get introduced by someone they respected or small talk your way into their hearts.


Both are hard to do and are extremely dependent on luck, your social abilities, and the kindness of your colleagues.

People can sense desperation. If someone powerful has a bad opinion of you, it could haunt you the rest of your career. So don’t be that person who stalks the important people all over the con or the person who turns into a squeeing mess the second you get to talk to your writing hero, dream agent, or whathaveyou.

Instead, be sure to act courteously, and if at all possible be interesting. You may not get an opportunity to talk about you or your work, and that’s okay. Take the long view. You want to leave people with a favorable impression no matter what because who knows what could happen the next time you meet them.

Stay tuned for Part Two next week!

Wednesday, August 7, 2013

Cover Reveal for Disciple Part III


Today, I'm happy to bring you the cover for the next installment in L. Blankenship's gritty fantasy series Disciple, which I had the good fortune of beta reading.

To learn more about her work, check out my interview with her from last fall, and the guest post she did this spring on making deliberate writing choices. And if you'd like to learn more about her take on cover art, check out this post.


Saint Qadeem is looking particularly badass, if I say so myself.

About Disciple, Part III:

Kate fought for her place as a healer in the war’s front lines. Serving her homeland has been her goal since her magical gifts earned her a coveted apprenticeship with the kingdom’s greatest healer. She believes she’s prepared.

But nothing’s simple when defending a besieged capital city — or her heart.

She loves the prince, who means to protect her even though his duties as a knight keep him on the battlements, fighting the enemy’s monstrous army.

Kate’s husband is the one who checks on her, lingers over dinner, and slowly but surely charms her. She’s all too aware that her beloved prince threatened to kill him if he touches her.

As the enemy thunders against the city walls, the kingdom needs more from Kate than just her healing magic. All disciples must put aside their tangled feelings and stand in the homeland’s defense.

Kate believed she's ready for a war. She isn't.

The official cover reveal and "Next Big Thing" post are over at Disciple of the Fount.

Disciple, Part III arrives September 1st, 2013!

Part I and Part II are available at all major retailers
Sample Part I • Sample Part II • Sample Part III

Wednesday, July 31, 2013

Story Sale to The Future Embodied


I’m pleased to announce that my story “Resonance” has sold to The Future Embodied, an anthology of speculative stories exploring how science and technology might change our bodies and what it means to be human.

After a successful Kickstarter campaign, editors Jason Andrew and Mae Empson announced a call for “character-driven, near-future stories of how the trajectory of current science and technology could impact our daily lives and choices.”


My story “Resonance” is about two friends who meet for the first time after already having a very intimate virtual relationship facilitated by implants.

This story originated at Taos Toolbox, where we were asked to write a short story the second week of the workshop. The story benefited from the collective genius in the room (check out my fellow Toolboxers here). After incorporating everyone’s feedback, I workshopped it with my local writing group and my crit partners. Then I sent it off into the world. I’m very glad it has finally found a home.

The anthology is slated to be released in December 2013. Check out the table of contents and all the other great authors who have contributed stories

Happy writing!

Wednesday, July 10, 2013

Being Clever versus Being a Good Storyteller


Over the weekend I went to a reading for a local speculative fiction author. In the course of his talk, he said something that resonated with me.

That with his first book series, he was trying very hard to be Clever and write Very Important Stories. But now, a few books later, he’s focused on good storytelling, no matter the milieu he’s working in (I’m paraphrasing here).

I found this to be an interesting distinction he made, and it echoed some of my internal (but not quite fully formed) thoughts about my own work and what I need to be focusing on if I want a career in this field.

Case in point: One of my short stories that I have been submitting since early 2012 has been shortlisted or bumped to the second round at SIX pro or semipro markets. But it still hasn’t found a home, and I have to ask myself why. I’ve settled on the fact that it is my “cleverest” story, given its subject matter. It asks a lot of the reader at the beginning, but it also rewards you once you get to the end. (Yeah, that kind of story.)


The first couple of times it was shortlisted, I chose to be encouraged, thinking I just haven’t found the right market. But after six (six!) times being a bridesmaid, well, I think it’s time to reevaluate things.

Perhaps I’m a little too in love with my cleverness, and as a result, I’ve forgotten the number one reason for writing a story for publication…. Readers.

I’m not saying cleverness is a bad thing. Instead it’s a matter of emphasis.

Putting story and the reader experience first does not mean you can’t also be clever. In fact, being clever in that context can be an amazing thing.

But the flip side? When being clever is your primary goal, sometimes to the exclusion of all else? That’s where you tend to lose people. (A semi-related aspect of this is when beautiful writing overwhelms a story to its detriment—see the recent article Literary Talent versus Story Talent.)

I think this is a particular problem in SF/F because Ideas! and Science! are often an integral part of the story. A nifty idea can make up for a lot of sins in craft, character development, and plot. Almost to the point where that nifty idea becomes a crutch.

My story has a nifty idea, and it also commits a few sins of good storytelling. And that combination has netted me a whole lot of close-but-no-cigars. So where do I go from here? I’ve got to figure out a way to present my nifty idea within the context of good storytelling.

That can be a hard gulf to bridge for any writer, beginning or seasoned. But letting the story rest and getting some new eyes on it will go a long way. At least I’m hoping so.

Warning signs your “cleverness” is getting in the way of your story:

  • Focusing on your “nifty idea” to the detriment of other story elements.
  • Reader feedback saying they didn’t understand aspects of your story.
  • Infodumps that are necessary to explain things to unenlightened readers.
  • Telling yourself the above is okay because you’re writing for a select/smart/in-the-know audience which consists of you and maybe five other people.

Have you ever been guilty of letting your ideas take over your story?

Wednesday, June 19, 2013

Interview with Fran Wilde


Today, please welcome SF/F writer Fran Wilde to the blog!



I met Fran at Taos Toolbox and was impressed by her ability to fuse lyrical writing with genre fiction. She became a full SFWA member in July 2012 and scored an agent (!) in May 2013, and I’ve asked her here to share a bit more about herself and her writing journey.




Please tell us about your journey from when you first decided you wanted to be a writer through now.

Are there children in the room? Best ask them to leave, this gets messy…

I was a writer the moment I realized you could make words stick around by writing them down.

Mine is a storytelling family (some relatives use circular breathing so they can’t be interrupted; others tell fantastic yarns that end with ‘Whelp. So that happened.’). I grew up listening to their stories – some of which changed each time they were told. When I wrote my stories down, they stayed put. I liked that.

And more than anything, I was a reader. I got my own library card as soon as possible, and I was on a first-name basis with the local indie bookstore owners. I read everything I could, especially if it had spaceships, universe-sized intrigues, computers, fantastic creatures, strange people, or, better, all of the above.  Some of what I read wasn’t viewed as appropriate reading for me – I got told that a lot. I read it and loved it anyway.

Two years after I completed my MFA, I set aside the manuscript I was working on in order to focus on three things that paid the bills: teaching, copywriting (mostly for engineers and tech), and programming. While I wrote during that time, I didn’t send anything out, and I didn’t have a community of writers, save for a few dear friends who kept reminding me who I was. Finally, one day I snapped and wrote half a story – and the next day I wrote some more, and soon I was back on a regular writing schedule. And this time around, I gave myself full permission to write what I wanted to write.

No big shock, then, that my new stories had space in them. And programming, and engineering. And poetry. And strange creatures. I found a resource online – the SFF Online Writing Workshop – and critiqued there for a while before dropping a story in to see what would happen.  That led to finding my first crit buddies – several of whom I still exchange work with.  Five months later, I went to Viable Paradise and Jim MacDonald and the instructors at the Martha’s Vineyard workshop told me I wasn’t really a short story writer. They dared me to try to write a novel in 90 days. And I met more of my community. That was fantastic.

A similar thing happened at Taos – where I met you! And I’m a better writer for it all.

You have both a Masters in information architecture and interaction design and an MFA in poetry, which are very different fields. How does this background inform your writing?

Programming and poetry share more in common than you might think. I’d love to see a poem written in regular expressions that actually compiles into something.  I love the places where the two meet: interactive narratives, using hypertext and gorgeous graphics. I love graphic novels too.  And I’m very aware of sensory stuff – particularly the sounds words make – sometimes too much so. I get caught up in nets of sound.


What piece of writing advice has been key to bettering your craft? 

Easy is the enemy. Keep writing, every day. Put that amazing draft away for six weeks, then look at it again, with a critical eye.

I had the good fortune of reading the amazing novel that got you agented. Please share a bit about the book and what you're working on now.

Bone Arrow is a science-fantasy YA novel that demanded to be written. I love building worlds, and this one’s a lot of fun, and strange, too. Think Cirque du Soleil meets the Codex Seraphinianus. But what I love best is the characters – because once I gave them the space, they ran with it. I had all these things planned out for them and instead, they did their own things, a lot of which completely surprised me.

Right now, I’m working on a second generation story set in the same world, with different characters. There’s a related short story coming out in the Impossible Futures anthology in August, called “A Moment of Gravity, Circumscribed”.

And I’m working on a novella set in a different universe, and revisions to my first novel, Moonmaker, which is more tech-driven.  I usually keep a lot of projects going so that if one slows down or I need to stick it in a drawer, I can pick up another.

What is important for a beginning or intermediate writer to understand about writing for publication?

Ah. This is the hard part. Rejection isn’t personal. It feels personal. It can feel like you’ve been judged as not worthy – like you’re not really a writer when you get that “unfortunately”.  But writing for publication is all about ‘Right time, right editor, right story.” Pro writers get rejections too. The key is to send that story back out – and to keep sending it out. I need to do that with a few stories, actually. [Bad writer: no biscuit.]

Another good idea is to volunteer to read slush for a magazine in your genre. Keep an eye on your favorites via Twitter and Facebook. Editors sometimes post requests for new slush readers there.  Once you see the scope of a typical slush pile, you’ll realize it’s not personal. And hopefully that will help you start to feel more confident about your writing and your submissions as well.

Thanks so much, Fran!

Thank you Lauren! It’s always great to talk with you!

You can find Fran on Twitter [@fran_wilde] and stay up-to-date with her writing through her blog: http://franwilde.wordpress.com/



                       

Wednesday, June 5, 2013

Interview with Lori M. Lee


Today I’m happy to bring you an interview with my critique partner Lori M. Lee. 

In December of 2011, she signed with Suzie Townsend of New Leaf Literary, and her book deal (!) with Skyscape was recently announced. She blogs about the writing life at http://lorimlee.blogspot.com/




Thanks for stopping by today, Lori! For the uninitiated, could you give us a brief overview of your writing journey up until now?

Thanks for having me, Lauren :) It's been almost four years since I began my first manuscript-with-intent-to-query/publish in 2009. It was a NaNoWriMo, and I spent a year editing and rewriting it based on feedback from my amazing CPs (like you! :D) before querying. While querying that project, I began working on Gates of Thread and Stone. This story so much fun to write, and I was extremely fortunate to receive an offer of representation in November of 2011 after only a few weeks of querying. But the work definitely didn't end there. A major revision and a year later, I finally got that yes from an editor!

What is something that surprised you about being an agented writer? Many aspiring writers put so much emphasis on getting an agent without necessarily thinking about what happens after reaching that milestone.

This is sort of dumb (and a good example of how my brain works... or doesn't, in this case), but when I began my next project, I had brief moments of panic when I thought about writing the query. Then, at some point, it struck me—I don't have to write a query. My agent doesn't require one. The query was always such a stress-filled requisite of writing a new manuscript-with-intent-to-find-an-agent that it didn't immediately occur to me I didn't need one b/c I already had an agent. And believe me, when that realization hit, it felt AWESOME.


I’ve gotten the impression from other writers in the blogosphere that being on submission is kind of like Fight Club. The first rule of Fight Club is: You do not talk about Fight Club. What can you say about your time on submission and how you coped for other writers going through the same process?

Being on submission had even greater ups and downs than querying. When an editor loved the book, but it got shot down in acquisitions, that hurt a million times more than an agent rejection because I was so, so close. Being on sub was exciting and terrifying, but also emotionally draining. I coped with everything first by working on something new and then inadvertently by getting pregnant lol. With my mind focused on a new world and new characters (and the impending baby), I had less time to worry about what was happening with the book on submission.

The Gates of Thread and Stone will be published by Skyscape (Amazon Children’s Publishing) in 2014, and it is the first book in a series. Tell us about the book.

Going with what was revealed in the deal announcement (since I don’t know how much more I can talk about yet), Gates is about a girl who stays carefully under the radar to keep her ability—to manipulate the threads of time—a secret. But when her brother disappears, she has to risk getting caught up in a revolution in order to save him.

What was your biggest challenge writing this book?

This particularly book came really easily to me, which is not typical. The world building was probably the biggest challenge because world building, in itself, is fairly intricate, but the plot and the characters were very clear in my mind.

What excites you most about this next stage of your career?

Reader feedback. Good or bad, I can't wait to hear what readers think. It's definitely scary, and I'll probably fumble through it all, but I'm looking forward to it.


Finally, what is the single best piece of writing advice you’ve received?

Work on your next book while you’re waiting for query responses. Write while you’re on submission. Write while you’re waiting for feedback from CPs or your agent or your editor. Having that shiny new idea to focus on really does make the waiting more bearable, and the bonus is if that ms doesn’t work out, you’ve got your next one ready to go.

Thanks so much Lori!



Be sure you check out her blog (http://lorimlee.blogspot.com/) and follow her on twitter (@lorimlee).



Lori’s always been an incredibly supportive writer, and I’m so happy she’ll be able to share her stories with the world!

Monday, April 22, 2013

Deliberate Choices -- Guest Post with L. Blankenship

Today, I'm pleased to host fantasy author L. Blankenship on the blog today. You may recall in my interview with her last fall, that she has two (!) successful Kickstarters under her belt, and Part II of her hard fantasy romance Disciple is now available. If you love adventure and romance in a fully textured world with realistic characters, look no further. And be sure check out below for links to a Goodreads giveaway!



Deliberate Choices by L. Blankenship
I did make some deliberate choices, in writing Disciple, about the kind of story I wanted to write. I'm of the opinion that plot, character, and world-building are tightly linked and should be allowed to grow organically -- but I did put a few restrictions on that growth.

Some look like simple things, like not wanting to use the tag "s/he thought" on a thought. Or "I thought," in my first-person narrator's case. It's just so clunkily obvious, or ought to be, that I committed to not using it at all.

Which sounds simple, but I found myself rewriting a lot of sentences before the habit settled in.

There was something deeper I wanted to do, in Disciple: I wanted a good, solid fight. It seems to me that many fantasy stories go to great lengths to stack the deck against the protagonists. They're poor, they're helpless, they're emotionally damaged, they're completely unprepared for the challenges they face. It's Bambi vs. Godzilla.

It's meant to ramp up the tension. It's meant to make the eventual success -- and whatever losses along the way -- all the more savory.

I wanted to see competent, well prepared protagonists go into a tough fight, take hard losses, get their asses kicked a couple times, and claw their way to winning. There seem to be plenty of stories about finding that Magic Thingy or tapping the Cosmic Can of Whup-ass to help Bambi beat Godzilla. Why write another one?

I wanted this to be a fair fight because evenly matched opponents make for an interesting game. I'm not much of a sports fan, but I know the Superbowl isn't much fun when one team dominates the other from the first kickoff. The games you stick around for are the ones that teeter back and forth to the final minutes.

So both sides of the war, in Disciple, came in with stacked decks. They'd made strategic choices, ahead of time, because war was inevitable and they'd be idiots to not prepare to the hilt. Both sides take risks. Both sides take losses. When I sat down to write Disciple, Part VI and finish the story, I wasn't sure exactly how the last few minutes of the Superbowl would play out. 

Which sure held my interest.

Back cover of Disciple, Part II

The prince first kissed Kate Carpenter for fear of missing the chance if they didn’t survive the journey home through the monster-prowled mountains.

Now that kiss seems like a fever dream. It’s back to work for her, back to the fellow physicians jealous of her talents and the sneers of an infirmary director who wants her shipped off to some tiny village. Kate means to be on the front lines to save lives. She’s worked too hard to overcome her past to let them deny her the chance to serve her homeland when the enemy’s army reaches their kingdom.

The grand jousting tournament is a chance to prove she can manage combat wounded, and at the royal Solstice banquet Kate means to prove she isn’t an ignorant peasant girl anymore.

But the prince’s kiss still haunts her. Their paths keep crossing, and the easy familiarity they earned on the journey home is a welcome escape from their duties. It’s a small slip from chatting to kisses.

This is no time to be distracted by romance -- a vast and powerful empire is coming to slaughter anyone standing between them and the kingdom’s magical fount.

Kate ought to break both their hearts, for duty’s sake.

Disciple, Part II on sale now
along with Disciple, Part I


Disciple, Part III coming in late 2013
Disciple is complete in six parts and will make a lovely doorstop
when all 400k words have been published.

Goodreads links:

 

Wednesday, March 27, 2013

Applications still being accepted for Taos Toolbox 2013


Do you love science fiction and fantasy?

Do you want to take your writing to the next level?

Do you have a speculative, novel-length story in need of critiquing?


Then consider applying for Taos Toolbox 2013. The workshop is a master class in science fiction and fantasy writing, taught by two luminaries in the field, Walter Jon Williams and Nancy Kress. This year’s guest lecturer is Melinda Snodgrass.

I attended the 2012 workshop (read more here and here). I found it to be a fantastic opportunity to hone my skills and form valuable relationships with my SF/F peers. Plus, two weeks in the mountains of New Mexico, with people who not only understand the writing life, but live it, was an amazing experience.


If you are at all interested, I encourage you to apply. A writing sample is required, but it doesn’t have to be what you plan to workshop come summer. Feel free to contact me if you have any questions.

To learn more about the class of 2012, check out fellow toolboxer CatherineSchaff-Stump’s series of interviews (myself included). You'll be able to see what brought us to the workshop and the different trajectories the writing life can take.

Happy writing!


Wednesday, February 20, 2013

Immaturity in Writing

In January, I started reading slush for Masque Books, a digital imprint of Prime Books. And so far it’s been a fascinating peek behind the publishing curtain.

I’ve seen my fair share of crazy fonts and strange formatting, but not nearly as much as I expected to based on the horror stories of the slush pile that get bandied about. What’s surprised me the most is the overall care that’s gone into the submissions. This doesn’t mean they’ve knocked my socks off, but rather that the average submission is much higher in quality than I expected—they’ve been literate, proofread if not perfect, and largely followed the submission guidelines.

That kind of attention to detail is encouraging to see, which is why it’s so heartbreaking to get to the actual story and know within two paragraphs, sometimes sooner, that it’s a no-go. And more often than not, the culprit is immature writing.


What do I mean by that? Well, it’s a catch-all phrase that I use when I see a manuscript that has either sentence-level issues or a lack of sophistication with elements of craft (or both).

Sentence-Level Issues

This can be as simple as a poor grasp of grammar—improper punctuation, run-on sentences, etc. A mistake or two won’t make or break a submission. But they can add up, and when the errors are egregious, it’s that much harder to take a story seriously.

There are also more subtle signs of sentence-level issues. Things like wordiness, filtering, awkward phrasing. I’ve trained myself to write tight, to weed out inefficiencies in my text, to catch mistakes and edit out the awkwardness. When I see project where these kinds of things aren’t addressed, it makes me wonder just how far along the writer is in their journey. Is this their first project and they haven’t quite figured everything out? Or have they just not taken the time to refine their writing to make it the best it can be? I usually go with the former interpretation, and have to hope they won’t give up when they get their rejection, that they’ll keep writing, keep striving until they get their stories out into the world.

Bottom line, every word in your story subconsciously signals your ability as a storyteller to a reader. Sentence-level issues are the one thing you as a writer can control in a highly capricious business, so there’s no excuse not to learn them. And if you haven’t learned them, when I read your submission I assume that you are too immature a writer to competently tell me a story I’m interested in.

Elements of Craft Lack Sophistication

This is even more subjective, but in some ways more detrimental to a submission. Say an author has great descriptive powers, but cannot orchestrate an action scene to save their life. Or the voice of the protagonist is largely spot on, but infodumps and unrealistic dialogue grounds a story before it even gets started. Essentially, there is some aspect (or aspects) of the writer’s craft that screams inexperience, by virtue of it being poorly handled or weaker relative to other aspects of the work.

This isn’t always a fatal flaw—after all, a good editor will work with a writer to improve all aspects of a story. But the problems with craft must be surmountable. For example, a story where every paragraph tells the reader what to think instead of showing them or a clumsy inner monologue that sidelines action in every scene are too insidious to tackle. Other things like a lack of specificity or an overabundance of specificity could be fixable, but the story would have to be worth the effort.

This is where beta readers and critique partners and groups come in, because writers can be blind to their shortcomings.

Bottom line, you cannot afford to ignore the weaker parts of your craft and hope the rest will be strong enough to carry your story. If I see a big imbalance in your abilities as a writer or if the way you handle certain aspects of craft show your inexperience or lack of awareness of what’s acceptable, then I’m going to assume you haven’t matured as a writer and that your story isn’t ready for publication.

Harsh? Yes. Necessary? Also yes. I’ve only recommended two stories since I’ve started slushing, and those were both with big reservations.

So at the end of the day, remember: Writing stories is hard. Rejecting stories is easy.

It’s all too easy to find a reason to reject a story. You’re goal as a writer is to minimize those reasons for “easy” rejections (following guidelines, fine-tuning your prose, making strides with your craft). You want to make it difficult for me to say no. You want me to keep hoping if I turn the page, it will be worth it.

I want it to be worth it. And you can prove that to me by maturing as a writer. It won’t happen overnight. But if you keep writing, keep working, keep striving, you’ll get there. We all will. One day.

Wednesday, October 17, 2012

Next Big Thing Meme

I was recently tagged by Fran Wilde, a fellow writer and friend I met at Taos Toolbox, to talk about my current Work-in-Progress. Be sure to learn more about her WIP Bone Arrow, Glass Tooth, which I had the privilege of reading part of at the workshop.

1. What is the title of your Work in Progress?

Fireproof

2. Where did the idea come from for the book?

Well, for starters, it wasn’t always a book. It started out as a short story. My response to a particularly bad season of wildfires—one actually got very close to my house. I wondered what it would be like to live under threat of fires all the time, how that would define you as a person and shape your culture. And the idea evolved from there.


Around that time, Wily Writers announced their YA post-apocalyptic theme, and I wanted to submit Fireproof. But I soon realized that wasn’t possible—my short stories are often novels in disguise, and Fireproof was one of them. So I set it aside and wrote Chicken Feet (which was accepted by Wily Writers and later reprinted in The Shining Cities anthology). I then returned to Fireproof with the new goal of fleshing it out as a novel.

3. What genre does your book fall under?

YA Science Fiction

4. Which actors would you choose to play your characters in a movie rendition?

Let’s see if it gets picked up first.

5. What is a one-sentence synopsis of the book?

I hate writing these. How about a paragraph?
Tanwen’s father trained her to be a survivor, but the colony will train her to be a spy. When a rogue collective takes aim at the colony’s water supply, she’s ordered to infiltrate enemy territory. Away from her family and friends, Tanwen must come to terms with all she thought she knew about her life. And when her mission objective changes from recon to sabotage, she’ll learn what’s really worth saving.

6. Will your book be self-published or represented by an agency?

Representation, I hope. One day. Fingers crossed!

7. How long did it take you to write the first draft of the manuscript?

The idea was kicking around in my head Spring/Summer of 2011. Starting in Fall 2011, I started treating it as a novel and had a full draft by late Spring 2012. It’s complete and polished and I’m largely pleased with it, but still making the occasional tweak.

8. What other books would you compare this story to in your genre?

The dreaded comparables question? I think this meme hates me ;)

9. Who or what inspired you to write this book?

See Q2. I also wanted to explore a couple different themes:
  • Sacrificing what you want for the good of the community
  • How specialized education/skillsets can lock you into unwanted trajectories
  • We don’t have to repeat the mistakes of our parents
  • Grief and all the different shapes it takes
  • And, of course, hope in the future

10. What else about your book might pique the reader’s interest?

The southwestern setting is a huge part of the story, despite its SF trappings. Many elements are rooted in the culture and the people who make the high desert their home—and some things were ripped straight from the headlines. Granted most readers won’t care about all that, but it was important for me to have that extra layer of authenticity.

I also wanted to present a possible, if not probable, apocalyptic scenario because so many other books gloss over what happens in the past. In Fireproof, the connections between what happened and its impact on the resulting society are tightly drawn, showing the messy transition from apocalyptic event to resulting post-apocalyptic society. One of my trusted readers called it a pre-post-apocalyptic story, which is awkward to say, but in some ways accurately captures my intention.

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Thanks again to Fran Wilde for tagging me!

Wednesday, September 26, 2012

New Story Live

Just a quick note to say my story "Daughters of Demeter" is now live at Eternal Haunted Summer.
 

The story is a re-imaging of the Persephone/Hades myth. I always thought Demeter's scorched earth policy when Persephone disappeared was a bit of an overreaction, which made me wonder just what else she would do to keep her daughter safe.

And if you enjoy mythology and other pagan themes, check out the rest of the Autumn Equinox issue.

Happy writing!

Monday, July 2, 2012

Recursive Plotting with Guest L. Blankenship

Today I’m pleased to bring you a guest post from L. Blankenship of Notes from the Jovian Frontier. Not only is she an awesome critique partner, but she also contributes to Unicorn Bell and Science in my Fiction. Enjoy!

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First, a thank-you to Bluestocking, my awesome CP, for letting me guest blog here to promote my Kickstarter project! Details for that at the bottom.

Recursive Plotting:
I've been working on a six-part, gritty fantasy romance for some time now. As popular as multi-volume fantasy stories are, they're not so easy to write. Some of that is because of plotting. A six-book series has all the same plotting problems that a one-shot book does -- only with the added size and weight of a lot more words.


There are many ways to break down plots into stages. Here's the one I use: inciting incident, first plot point, other plot points, climax, resolution. You can further group these into a three-act structure or apply other methods of plotting if you want. For now, I just want to focus on the inciting incident.

The inciting incident is that event which sets off the whole story. It sets things in motion. Some call it the point of no return -- because of this incident, something must be done. Something will happen. Because of the inciting incident, the first plot point happens. Because of that first plot point... and so on, building toward the climax.

The first part of my novel has an inciting incident: my protagonist, Kate, is given an early graduation into the duties of a physician and told to attend to a small party heading into the mountains on a mission that nobody seems to want to explain.

 Something must be done: the authority figures in her life have laid this on her, and being a bright young student she wants to live up to their expectations. The rest of the plot hinges on this one event happening, or Kate would have just stayed home and kept studying.

To step back, this is Part I out of six. and while each individual Part contains a plot structure of its own, the series as a whole also contains a plot structure. Writ large, as it were. The series has an inciting incident, first plot point, other plot points, a climax and a resolution.

Part I is, as a whole, the inciting incident for the other five parts. It sets a larger plot structure in motion and because of this, certain things must happen. Certain things must be resolved by these characters. Part II is, as a whole, the first plot point. This larger plot will build its way up to a climax and resolution in Part VI. Though, as I said, each Part will still contain all the plot stages to support what happens within that Part.

In short, plotting is recursive. (This makes my nerdy little heart smile.)

Shameless Plugging:

I'm running a Kickstarter project to fund the professional editing, proofreading, and cover artwork for my gritty fantasy romance, Disciple, Part I: For Want of a Piglet. There will be six parts in total, published over the course of the next few years.

I'm pre-selling e-books, paperbacks, offering promotional bookmarks, and more at various pledge levels (ranging from $1 - $100). Check out the project page for my book trailer, budget, and production schedule.

Kickstarter.com is a fundraising platform for all sorts of creative projects. Artists post a profile of their project and offer rewards in exchange for pledged money. The pledges are not collected unless the artist's funding goal is reached within a set period of time. If the goal is reached, the artist receives the money, carries out the project and distributes the rewards promised. It's a fascinating site and easy to lose time in!

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I've had the privilege to read the first three parts of Disciple, and can't wait to see the rest of the series. If you like strong heroines, unique magic systems, and realistic medieval detail, both action and character, these books are for you. 

Be sure to check out the first chapter here

And please consider donating as a little as a dollar to help L. get these books into the world. Thanks, and happy writing!

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